Cyberlimbs
Phosphorous Fury:
- Temporarily blocks other phosphorous projectiles while active
- Cooldown increased from 0.3s to 1s
Tripmines:
- Activation time increased to 2s (was 0.5s)
- Fixed an issue with explosion radius calculation
- Fixed an issue where Tripmines would remain player alive with 1 HP left
- Fixed a bug with mine count
- Added a cooldown for mines
RoadRunners:
- Speed sprint multiplier increased from 1.85 to 2.25
Gameplay
- Reintroduced slide boost with cooldown
- Adjusted unboosted slide speed
- Fixed an issue where players couldn’t move after using self-revive at the same time as a teammate’s revive action
Lobby
- Fixed an issue where "HEXES RECEIVED" text appeared before the post-match animation started
- Fixed an issue where the total XP gain UI displayed an extra 4XP that was not earned
Various Fixes
- Fixed an issue with aim assist height calculation
- Addressed visibility issues with aim assist
- Fixed an issue with muzzle flash smoke on the Enhanced Compensator attachment and rotated the muzzle socket for Kochi
- Fixed an issue where foliage appeared inside buildings
- Addressed an issue where voice lines could be heard when leaving a match
- Fixed missing water material in reservoirs
- Fixed a collision issue for trees in Marshlands