Deathmatch Update
New Arenas
Marshlands – Explore the intricate jungle and fight for control in these bunker-filled, forgotten marshes.
Midtown Harbour – Reclaim the long-abandoned piers, now overrun and waiting for a champion.
Gameplay
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Increased Teardrop Legendary Weapon drop chances by 50%.
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Total number of Legendaries per match increased from 15 to 20.
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Enabling Per Zoom Sensitivity now disables Aim Sensitivity Multiplier.
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Slight increase to slide duration.
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Improved smoothness and consistency when transitioning from jetpack to slide.
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Fixed an issue where players couldn’t fall properly during landing roll.
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Fixed consuming two Adreno-shots if teammate assisted with self-revive before the player released theirs.
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Fixed a bug where teammate revives near the end of a self-revive caused players to revive with half HP.
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Fixed inconsistent visual effects when sliding on wooden surfaces.
Weapons
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Adjusted FOV magnification for scopes (4x and above) to improve scaling and comfort.
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Spread rework, recoil adjustment, and bullet velocity reduction applied to:
LMGs, Marksman Rifles, Sidearms, SMGs, Shotguns, and Sniper Rifles.
(Same changes previously applied to Assault Rifles.)
This should result in more reliable weapon behaviour, shifting difficulty from spread control to recoil management.
Cyberlimbs
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Fixed missing Paralyzer ability indicator when shot from a distance.
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Buzzkilla's drone now correctly attacks players within Paralyzer’s scan zone.
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Paralyzer’s EMP now destroys all drones within its center radius.
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Fixed red marker not showing on HUD/Minimap when using a MaxiGun.
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MaxiGun’s SFX no longer persists after the player dies.
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Fixed Slamfist’s charging SFX continuing after being cancelled.
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Fixed Leapers not loading ammo if activated during reload from an empty magazine.
UI / HUD
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Victory Screen now shows Statistics after the cinematic.
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Fixed Hex Collector and Drone Goblin TeardropOps being visible from further than intended.
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Adjusted Weekly/Monthly Revive and Hack Hex challenge target values for better balance.
(These challenges are currently disabled.) -
Fixed issue where players couldn’t close the map with B while flying using jetpacks on controller.
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Fixed occasional loadout save issues.
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Fixed map marker sometimes being placed on the wrong TeardropOp.
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Fixed Challenge tab loading issues that caused “Noob” challenges to disappear.
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The map now shows the correct keyboard input for Pings if rebound.
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Revert button now correctly reverts unsaved keyboard changes.
Miscellaneous
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Fixed various crash instances.
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Fixed loot crate drop animation being noticeably off.
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Fixed jittering when a player's legs are shot off while using Leapers.
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Fixed missing voice lines for Crash Test Ted.